2011年2月23日星期三

Best ways to make rs gold

This is best fives ways to make rs gold:

1. Kill chickens and collect their feathers? this is a great one for those players out there that have a combat below 30. One of the biggest benefits is you get combat experience as well. After you have collected a fair few (at least 500) go to world one, if you're adamite 200 gold each and rune 400 gold each on world two.

2. Save up 200k then go to world one, for Free to Play members, or world 2 for Pay to Play members, and buy stuff that is selling lower than its market price, and then try and find a buyer that is willing to pay what it is worth or more. This is called merchanting. To do this well you need to keep up to date with market prices, this is possibly the best way to make Runescape gold.


RS gold farming


3. This tip is members only. Save 50k-300k then go to West Ardougne, behind castle there is a lever in the small shack pull it, you will see it say you will be teleported

into level 45 wild, so don't bring anything with you but a weapon with slash. Then go North, cut the web, then go west. You will see a shack with two webs, cut both, then inside pull lever. Once you are inside talk to the banker get some rs gold and trade the man in the east corner. You can buy laws for 210-299 gold each, basic runes sell for 3-5gp each. Then head to world one and sell them in Varrock.

4. This tip is members only. Make arrows, keeping in mind bronze arrows sell for 10 each, so don't make them. Iron sell for 20 gold each on world one; steel sell for 40 gold each, mithril 100 gold each,

5. A way for any member to make good XP and money is to go to the Rock Crabs in Relica and kill Rock Crabs. They are only level 13 and are super easy to kill and they drop unidentified herbs and level one clues. Sounds basic but it is a great way of making rs gold. You get quick XP but you also you can sell unidentified herbs for 1k each in any world and 2k each when you're selling in bulk on world 2.

Best wish for you that this guide can give you a help at making runescape gold  for your character!

Aion gold farming guide

Are you in a need to start making lots of Aion gold? Gold is the currency in the Aion game and you need lots of it to support your character and have fun while playing the game. But, how to get lots of it?

There are basically 2 ways to make lots of Aion gold.

o Grind for materials.
o Start doing quests to make gold in Aion.


Aion Gold


  • Start Making Aion Gold By Grinding For Materials

A really great way to make lots of gold is to grind for materials, items or essences. However, keep in mind that this is a very boring and a very time consuming way of earning gold.

Also, you will need to be lucky with the drops. If you don't get good drops, then you can end up spending hours of grinding without obtaining expensive materials, items or essences.

Also, another downside on this is that if you go to the wrong places, you won't get the drops you need so it's always a need to go to the right places.


This is also a great way to start making gold in Aion. When you do quests, you will get a reward for turning it in right? This can be only gold or gold plus an item. Once you sell those items to the vendors, you will get a nice amount of gold.

An other great thing to do is to combine this option with grinding. To do this successfully, it's highly recommended to only accept kill quests. This way, you will be doing your quests by killing creatures which can also drop some nice items.

A new way to earn wow gold

Many players within world of warcraft wrestle with the need to balance their income with the demand. This is due to the expensive prices of skills and items. The game will test players’ business skills by simply daring them to survive in the world. Players who do not have the time or skills will always be left behind in the game. Therefore many players choose to sell and craft items of considerable cost to survive within world of warcraft. WoW gold can be earned via selling items collected via gathering professions.

WoW Powerleveling


Many of these players do not realize that there are simpler methods to earn world of warcraft gold. Players can purchase large amounts of wow gold from websites all over the internet. These websites specialize in selling cheap wow gold to anyone who needs it. Purchasing world of warcraft gold requires a PayPal or credit card. A PayPal account guarantees that no personal information will be lost. However many other minor payment methods are also present and accepted with these websites. Wow gold is essential for players who have reached level 85 or are about to. World of warcraft tends to increase in difficult towards the end and players will be required to purchase weapons and armor from the auction house for exorbitant amounts of wow gold. Professions and other skills add a bonus to characters if completely leveled up. Wow gold is vital for any players within world of warcraft.

Atlantica Online Gold Making Guide

A guide to help beginners and newer players make Atlantica Online gold. Everyone can effectively earn gold without having to shell out hard earned cash.

There are various ways for new players to make gold in Atlantica Online without having to spend hard earned cash.


During your first few levels you won’t need much Atlantica Online gold. But it is a good idea to hoard everything in sight until you make your first trip to the Market in any town. Do not sell large quantities of items to the roadside Merchants, they are a rip off. The Market is player driven and goes by supply and demand, so you’re likely to get a better deal for even the cheap junk.

Atlantica Online gold


Selling Enchant Boxes

If you’re not interested in Enchanting your gear, you can sell all those Enchant Box [Beg] you get from monster drops. Usually they sell for more than 1,000 Atlantica Online gold on the market. Sell 50 of them, which you should be able to collect, and you’ll have 50,000. This, to be perfectly honest, isn’t very much in the long run. However, as a beginner 50,000 gold will let you buy some gear or crafting materials. Or, you can save it.


Enchanting Gear

If you don’t want to sell your Enchant Boxes, which are very handy for upgrading your gear, then you can use them. Upgrade your gear, and when you hit level 15 sell your enchanted weapons and armor. Or, keep enchanting it more and more and sell the newer gear you don’t want. You can sell the gear boxes, such as the Ocean Box, or you can sell each gear piece separately. Again, this won’t make a terrible amount of Atlantica Online gold, but you’re working your way up there.


Treasure Hunting

If you really want to make a nice sum of gold you should go exploring. Avoid the nasty high level enemies, which isn’t very hard to do, and roam the world. It is rather exciting, seeing the world of Atlantica. The graphics are pretty so you can enjoy the eye candy as you run around. Once you’ve visited many cities in different sections of the map you should buy at least one Ornate Treasure Map. These are a risk, and can cost 15,000 or more. Once you right click on the map you’ll be notified a Treasure Chest will appear in 5 minutes. Open your map, locate the Treasure Chest. Teleport to the nearest city (this is why you went exploring, so you can teleport to various cities) and then quickly run to the chest from that city. Once it appears, you have 1 minute to ‘attack’ it before it vanishes. If it vanishes, you get nothing and just lost 15,000. After a few maps you can get pretty good at treasure hunting. You can use a Teleport License to teleport all over the place or, when you’re in town, use the Travel Agency and shell out around 2,000 Atlantica Online gold per trip. Tip: Make sure you have enough Will to teleport; it usually takes about 70% Will. The Treasure Chests can contain Misc. items that will sell for 70-80k or Insignia Licenses that will sell for 250-350k. You can also get boxes from the chests that contain crystals or enhance stones that can also be sold or hoarded. Buy a few maps and you might find something really awesome. I’ve found 3 Hydra’s Claws, which sell for at least 1,000,000 (that’s 1 million, incase you didn’t know).

2011年2月21日星期一

Everquest 2 leveling guide 1-80

1.Solo

0-20 leveling: Darklight Woods, no question at all. Lots of quests in easy-to-access hubs, small zone that's easy to find stuff in. Both freeport and qeynos are terrible for starting toons, they do have lots of solo quests for beginning people but they all involve a lot of running, which is very difficult to do at a low level when you don't have the money to buy a mount or high-level runspeed buffs. Timourous Deep is a close runner up because it has a very similar quest design to Darklight Woods, but Tim Deep loses some points because its also a really big zone, and Gorowyn is a headache to navigate...but this is offset by the fact that Tim Deep has great quest rewards that are usable all the way to level 40. Gfay is a bit better than FP/Qeynos because all the quests are collected in one zone, but it involves a ton of running as well.


20-25 leveling: Nektulous Forest, because the questlines you get from nek docks are all really easy to complete, and you have very little competition. TS is pretty bad compared to Nek because the quests involve much more running.


25-30 leveling: Butcherblock Mountains, because it has the best questlines in this tier. The only bad thing is that you have to navigate the whole zone to get the griffin tower access to each quest hub. The froglok timeline is also worthwhile doing, but its pretty short so there's not a whole lot to it.


30-35 leveling: Zek. Large quantity of easy quests you can do from the docks, however the quests further out aren't really worth doing at all. Enchanted Lands is okay, but often those quests requiring killing mobs that are difficult to find and/or spawn in low quantities.

35-40 leveling: Feerot. Lots of good quests in the beginning camps, however once you start getting quests that send you to the other half of the map its a good idea to stop doing them, because they require too much time running. There are a couple quests that can be a hassle if there's anyone else in the zone, because much like EL there's quests that requires killing 15-20 mobs of a certain type, when only 3-4 of that type is up at any given time. So if you get competition, its usually better to just leave and do something else.


40-45 leveling: Steamfont. Loads and loads of quests from gnomeland hq, all of which give fantastic XP and AA. No one should miss steamfont; its possible to start here as early as 35 if you've got bad competition in Feerot.


45-50 leveling: More steamfont; unfortunately both Everfrost and Lavastorm are terrible for soloing. This is a rough area to solo in, so hopefully you can find a lot of groups in this band.

50-55 leveling: Sinking Sands, there's quite a few quests here and even though they don't give great xp and aa, there's really no other good options in this band. Don't bother with the Peacock timeline because its generally a waste of time unless you have crazy runspeed and know the Peacock questline exploit (I won't detail it here as I do regard it an exploit)


55-60 leveling: Lesser Faydark, there's a large quantity of quests here, but much like Butcherblock the mobs hit much harder than mobs from earlier expansions.


60-65 leveling: Mystic Lake, it gives fantastic xp from both easy quests and easy-to-kill mobs, and is a godsend in this 50-65 band that is difficult to level in. Tenebrous Tangle basket quests is a close runner up, by doing the basket quests over and over you can make a lot of money, but after they run out you'll get better XP in mystic lake.


65-70 leveling: Both barren sky and bonemire timelines, barren sky can be done a little earlier. Both zones are fantastic though, lots of disco, lots of easy-to-get-to quests. After you've spent up those two zones though head to loping plains because there's a lot of good quests there, even though the zone is more annoying than the KOS zones.


70-75 leveling: Loping plains is still good in this tier, and chances are you'll hit 70 before you finish barren sky/bonemire/loping. Otherwise RoK is very straight-forward; you have to do Kylong Plains first (docks to outpost to grasp to highton) and then fens (watch to span to outpost/omens to riliss to droga/bellywumper

75-80 leveling: Same RoK straightjacket format, Jungle first (Jinisk/Renegade to Villager to Dalnir/Reet/Outer Seb) and Wastes second (Del'nok to skorpion to danak/hunter)



Everquest 2 leveling

2.Heroic

0-30 leveling: Pretty much all of them are pointless, you'll get much better xp soloing, and its hard to find people for groups at these levels. If you can find a fallen gate/crushbone group thats great, but in all honesty they're probably not worth your time.


30-35 leveling: Ruins of Varsoon, lots of nameds on fast repop.


35-40 leveling: Runneye, much like Ruins of Varsoon except more difficult and more AE encounters. Nek Castle is either a hit or a miss, you simply cannot do this with a pickup group because too many slow players will get behind on the questline in here; but if you can find a really good group the zone has amazing xp from doing the timeline alone.

40-45 leveling: Drafling Tower, its not very popular but should not be under-rated imho. The mobs here give fantastic xp and the heroic questline is very simple to do. Deathfist citadel is a runner up because it gives awesome loot for its level, but the xp isn't as great.


45-50 leveling: Obelisk of Lost Souls, there's a reason why plat farmers are in this place 24/7. You can haul a LOT of loot out of here with one group cycling the whole outside of the zone and then the inside of the zone. You can actually start doing this at level 40 but the mobs are pretty tough so you want to make sure to bring a good group. Much like Drafling, a zone that isn't very popular but is still very good. Other than OLS, Temple of Cazic Thule can be good, but the heroic quests are difficult to complete and the zone requires a lot of experience to pull it very well.


50-55 leveling: Solusek's Eye is actually the best XP for this band, but the problem is that its near impossible to get a group to do it since everyone needs the portal in lavastorm. So in reality the best thing is to chain Sanctorium/Cache runs because there's really no other option. You can throw in a Vaults, but its only worth it if you already have someone with Clefts key access. Stay away from Silent City/Living Tombs, as they are low-xp zones with nameds that have a convoluted spawning process.

55-60 leveling: Roost/Ancient's Table replaces the Sanct/Cache combo. Mines of Meldrath is good too. Klak is okay for AA the first time, but the mobs are too difficult to warrant grinding much there. Stay away from New Tunaria because the zone has very buggy pathing/aggro issues.

60-65 leveling
: Poets Palace is great, if you have someone with access. But that's pretty rare, so the only real option is Sanctum of Scaleborn, which is probably one of the most annoying zones in the game, but everyone has to end up doing it anyway. Nest is also good for a quicky. If you have a really good group you can hit Vaults of El, but you want to make sure to have 2 healers for that.

65-70 leveling: There's a lot of really good dungeons in this band. Vaults of El, Den, HoF, Acadachism, OOB, CoV, Unrest, Kaladim, Mistmoore Catacombs. Actually the biggest problem you'll have is you're probably outlevel the band before you can visit all the great dungeons. Stay away from Forsaken City/Nek3 though, they've got almost as many problems as New Tunaria.


70-75 leveling: The more difficult T7 zones such as Unrest, Nizara, and Mistmoore Castle are better than running headlong into Karnor's, imho. I've seen waaay too many groups get chewed up in karnors because groups thought they could go in there at level 70 because the mobs conned 74. They really hit like they're 78, so I would stay out of KC until you're 75. But in all honesty you probably won't be grouping much in this band because there's so many good quests in RoK that all you'll want to do is solo quest.


75-80 leveling: Again, pretty much all the RoK dungeons hit really freaking hard so you don't have much business trying an ROK dungeon until you're at least 78 or so. (the only exception being healers, which can pretty much always get into a group 5 levels earlier than anyone else) Otherwise you're just going to be a xp leech. That being said, it is possible to do Chardork/KC as early as 75, but the xp is so terrible compared to solo quests I don't know why'd you want to do it. After those two zones, I think CoA is the next-easiest instance, followed by Vaults. After you hit 80 though and you're just looking for loot, CoA is going to be your best bet for M1 drops. Chelsith/Maidens has high quality loot, but you need a high quality group in order to make them worth your while.

2011年2月9日星期三

How do you think about RMT?

RMT(Real-Money Trading) is always refused by MMORPG operators.
However, why it's spending everywhere?
The point is...? Right, money.
There is money,so there is business, and then company...
"Time is money, friend."just like the Goblin says, busnissmen always try everything they can to make money.
How about their labor,their employee?
They are just for life...

RMT is so bad? Right. It ruined the balance of the MMORPGs.
However, as the MMORPG developed, MMORPG is getting more and more like the real society. Is it fair in real society? It's always a joke about this question.

How about the MMORPGs when facing the real society?
Some parents call them as "Drugs". In China,years ago, some parents even take their children to some very bad organizations who called themselves "Professor" . The children were treated even worse than prisoners.

My point is that if RMT is bad, MMORPG is same when facing the real society. The things we should do is making it healthier!

As the animal nature, human play games for practise the body as the dogs. If we want healthy, we should make the games with body movements like the kinect...

As the same, if you want RMT is healthy for MMORPGs, regulate it.

When society grow up, you can't stop the commerce, the only thing, only right thing you can do is regulating it. It's the same for a virtual society.

How to? haha, you are clever enough!